[Mono-devel-list] Predefined symbols?
michi at zeroc.com
Wed May 5 04:11:28 EDT 2004
simple question: does the C# preprocessor define a Mono-specific
symbol? I'm writing code that has to compile on both Visual C#
and mcs and want to use conditional compilation.
In my particular case, I need to work around an mcs bug that prevents
me from defining a class member, so reflection along the lines of
if (Type.GetType("Mono.Runtime", false) != null)
doesn't help me.
More information about the Mono-devel-list