[Mono-devel-list] Thread safety of readonly data members?
Michi Henning
michi at zeroc.com
Wed Feb 18 20:39:41 EST 2004
Michi Henning wrote:
> And, of course, in C#, there is no volatile keyword, so I guess
> I still have to use a hard lock.
Oops, how embarrassing :-( Just found this in the doc:
volatile <declaration>
The system always reads the current value of a
volatile object at the point it is requested, even
if the previous instruction asked for a value from
the same object. Also, the value of the object is
written immediately on assignment.
The volatile modifier is usually used for a field that
is accessed by multiple threads without using the lock
statement to serialize access. Using the volatile modifier
ensures that one thread retrieves the most up-to-date value
written by another thread.
Well, that definitely answers my question :-)
Sorry for all the unnecessary noise I made!
Cheers,
Michi.
More information about the Mono-devel-list
mailing list