[Mono-devel-list] Building Mono from cvs on Windows
bernard at ugsolutions.com
Tue Oct 14 13:34:05 EDT 2003
Thanks for the explanation. I'll try and build it and see how it goes.
I did have a quick look at the System.Drawing stuff for Windows
too and it wasn't quite clear to me how it is supposed to
be configured there.
----- Original Message -----
From: "Miguel de Icaza" <miguel at ximian.com>
To: "Bernie Solomon" <bernard at ugsolutions.com>
Cc: <mono-devel-list at lists.ximian.com>
Sent: Tuesday, October 14, 2003 10:14 AM
Subject: Re: [Mono-devel-list] Building Mono from cvs on Windows
> > But Render is a X server extension and at least both the
> > Solaris and the HPUX server do not implement it (at
> > least the ones I have access to). Now I don't know
> > what ends up depending on the features of
> > System.Drawing that use this but at first glance
> > it doesn't look straightforward to get going elsewhere.
> > Maybe things are reasonably functional without it
> > (assuming the build issues are resolved).
> It works like this: the code likes to use the Render code, so it can
> probe whether your XServer supports the XRENDER extension.
> If you are running on HP-UX, it might still be displaying on a Linux
> machine with the render extension, so it wants to use the extension to
> render instead of sending bitmaps back and forth.
> The other case (not as interesting) is when the code is running on
> Linux against an older server that does not have the XRENDER extension:
> in that case, it will resort to bitmaps back and forth as well.
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