[Mono-bugs] [Bug 691423] New: Socket.Available == 1 when socket.Receive return 0
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Tue May 3 08:48:27 EDT 2011
https://bugzilla.novell.com/show_bug.cgi?id=691423
https://bugzilla.novell.com/show_bug.cgi?id=691423#c0
Summary: Socket.Available == 1 when socket.Receive return 0
Classification: Mono
Product: Mono: Class Libraries
Version: 2.10.x
Platform: i686
OS/Version: Linux
Status: NEW
Severity: Normal
Priority: P5 - None
Component: System
AssignedTo: mono-bugs at lists.ximian.com
ReportedBy: peter at endnode.se
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Blocker: ---
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US) AppleWebKit/534.16
(KHTML, like Gecko) Chrome/10.0.648.205 Safari/534.16
When a socket tcp connection is closed the socket.Receive return 0 bytes but
socket.Available still return 1.
Either socket.Available should return 0 since there is no more data to be read,
or socket.Receive misses the last byte.
This occurs in a http proxy but only a few times a day.
Reproducible: Sometimes
Steps to Reproduce:
1. Run HitProxy
https://github.com/hultqvist/HitProxy/tarball/80beb37abf8c7dec38347e3e8cdbd8e304bd0d04
2. When the process start to consume 100% cpu, the loop running gets stuck
since socket.Available == 1
I have received solution to my original problem elsewhere.
This bug is only about the socket.Available property.
--
Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.
You are the assignee for the bug.
More information about the mono-bugs
mailing list