[Mono-bugs] [Bug 683971] New: MonoTouch 3.99.14 and IPhoneDebuggerStartInfo debugging error

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed Mar 30 21:30:23 EDT 2011


https://bugzilla.novell.com/show_bug.cgi?id=683971

https://bugzilla.novell.com/show_bug.cgi?id=683971#c0


           Summary: MonoTouch 3.99.14 and IPhoneDebuggerStartInfo
                    debugging error
    Classification: Mono
           Product: MonoTouch
           Version: unspecified
          Platform: Macintosh
        OS/Version: Mac
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Debugger
        AssignedTo: gnorton at novell.com
        ReportedBy: ianvink at gmail.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---
           Blocker: ---


User-Agent:       Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_7; en-US)
AppleWebKit/534.16 (KHTML, like Gecko) Chrome/10.0.648.204 Safari/534.16

Debugger will not run, error pops up as described below

Reproducible: Always

Steps to Reproduce:
Using MonoDevelop 2.6b1 (2.5.90)
MonoTouch 3.99.14  
Apple SDK 4.3 with Xcode 3.2.6 

Attempt to debug in the simulator
Actual Results:  
The following error comes up when we press "run/debug":

Cannot execute
"/Users/XXXXX/Documents/XXXXX/XXXXX/XXXXX/XXXXX/bin/iPhoneSimulator/Debug/XXXXX.exe".
A type load exception has occurred.

System.TypeLoadException: A type load exception has occurred.
  at MonoDevelop.Debugger.DebuggerEngine.CreateDebuggerStartInfo
(MonoDevelop.Core.Execution.ExecutionCommand cmd) [0x00006] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebuggerEngine.cs:82 
  at MonoDevelop.Debugger.DebuggingService.InternalRun
(MonoDevelop.Core.Execution.ExecutionCommand cmd,
MonoDevelop.Debugger.DebuggerEngine factory, IConsole c) [0x0003a] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebuggingService.cs:483 
  at MonoDevelop.Debugger.DebugExecutionHandler.Execute
(MonoDevelop.Core.Execution.ExecutionCommand command, IConsole console)
[0x00000] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebugExecutionHandlerFactory.cs:70 
  at MonoDevelop.Debugger.DebugExecutionHandlerFactory.Execute
(MonoDevelop.Core.Execution.ExecutionCommand command, IConsole console)
[0x00015] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebugExecutionHandlerFactory.cs:52 
  at MonoDevelop.Projects.DotNetProject.DoExecute (IProgressMonitor monitor,
MonoDevelop.Projects.ExecutionContext context,
MonoDevelop.Projects.ConfigurationSelector configuration) [0x000b2] in
/Users/michael/Mono/md-2-6/main/src/core/MonoDevelop.Core/MonoDevelop.Projects/DotNetProject.cs:1113 



Expected Results:  
Should debug

The app will "run" in the simulator , just won't allow debugging mode.

We have tried a full "clean" and delete of the bin, installing the full system
over again (From Apple SDK thru to MonoTouch)

If we do a fresh reboot of MonoDevelop, the first time the debugger is started,
this is the error:

Cannot execute
"/Users/vink/Documents/XXX/XX/XX/XX/bin/iPhoneSimulator/Debug/XX.exe". Could
not load type 'MonoDevelop.Debugger.Soft.IPhone.IPhoneDebuggerStartInfo' from
assembly 'MonoDevelop.Debugger.Soft.IPhone, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null'.

System.TypeLoadException: Could not load type
'MonoDevelop.Debugger.Soft.IPhone.IPhoneDebuggerStartInfo' from assembly
'MonoDevelop.Debugger.Soft.IPhone, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null'.
  at MonoDevelop.Debugger.DebuggerEngine.CreateDebuggerStartInfo
(MonoDevelop.Core.Execution.ExecutionCommand cmd) [0x00006] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebuggerEngine.cs:82 
  at MonoDevelop.Debugger.DebuggingService.InternalRun
(MonoDevelop.Core.Execution.ExecutionCommand cmd,
MonoDevelop.Debugger.DebuggerEngine factory, IConsole c) [0x0003a] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebuggingService.cs:483 
  at MonoDevelop.Debugger.DebugExecutionHandler.Execute
(MonoDevelop.Core.Execution.ExecutionCommand command, IConsole console)
[0x00000] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebugExecutionHandlerFactory.cs:70 
  at MonoDevelop.Debugger.DebugExecutionHandlerFactory.Execute
(MonoDevelop.Core.Execution.ExecutionCommand command, IConsole console)
[0x00015] in
/Users/michael/Mono/md-2-6/main/src/addins/MonoDevelop.Debugger/MonoDevelop.Debugger/DebugExecutionHandlerFactory.cs:52 
  at MonoDevelop.Projects.DotNetProject.DoExecute (IProgressMonitor monitor,
MonoDevelop.Projects.ExecutionContext context,
MonoDevelop.Projects.ConfigurationSelector configuration) [0x000b2] in
/Users/michael/Mono/md-2-6/main/src/core/MonoDevelop.Core/MonoDevelop.Projects/DotNetProject.cs:1113 



It never allows debugging.

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