[Mono-bugs] [Bug 680647] Color format for the framebuffer created by the AndroidGameView can not be changed

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Thu Mar 17 16:44:18 EDT 2011



--- Comment #1 from Nikolai Sander <nikolai at eodsoft.com> 2011-03-17 20:44:17 UTC ---
Most importantly I need to be able to change the resolution of the alpha
channel. It seems to be 1 by default for OGL ES 2.0 (can't actually determine
that because the GL.GetRenderbufferParameter(All.Renderbuffer,
All.RenderbufferAlphaSize, ref alphasize); is broken too).


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