[Mono-bugs] [Bug 677539] New: SocketAsyncEventArgs reuse causes errors, BytesTransferred is not set back to 0

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Mar 7 16:10:15 EST 2011



           Summary: SocketAsyncEventArgs reuse causes errors,
                    BytesTransferred is not set back to 0
    Classification: Mono
           Product: Mono: Class Libraries
           Version: 2.10.x
          Platform: All
        OS/Version: RHEL 5
            Status: NEW
          Severity: Critical
          Priority: P5 - None
         Component: System
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: wwaxpoetic at yahoo.com
         QAContact: mono-bugs at lists.ximian.com
                CC: gonzalo at novell.com, tobias.peciva at kaseya.com
        Depends on: 644428
          Found By: Development
           Blocker: No

I’m implementing a socket server by using code from this link:


This code implements a pool of socketaynceventargs which is for reusing SAEA

When a socket is disconnected SAEA object is pushed back to the pool, then if
needed it pulls that same socketasynceventargs.

When I was using version 2.8.2 that code worked as expected. I recently updated
to 2.10.1 and now it’s broken. 

The same code work well in .NET 4.0 Client Profile.

I investigated the problem and saw that closing AcceptSocket which is bound to
SAEA object doesn’t set BytesTransferred to 0 
in version 2.10.1 but that’s not the case with 2.8.2


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