[Mono-bugs] [Bug 682256] When i run my service using mono-service2 and after i stop the service cpu usage is increased to > 100
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Sat Jun 4 10:23:15 EDT 2011
https://bugzilla.novell.com/show_bug.cgi?id=682256
https://bugzilla.novell.com/show_bug.cgi?id=682256#c2
Vyacheslav Gerasymenko <vyacheslav.com at gmail.com> changed:
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CC| |vyacheslav.com at gmail.com
--- Comment #2 from Vyacheslav Gerasymenko <vyacheslav.com at gmail.com> 2011-06-04 14:23:13 UTC ---
This bug is reproducible on Mac OS X 10.6 with latest Mono 2.10.2. After
executing next command:
launchctl stop your.deamon.id.string
CPU usage of daemon process rises to 100% and after 20 seconds (default
timeout) it is killed by launchd. This bug is mentioned on several forums, for
example:
http://go-mono.com/forums/#nabble-td3341154
http://stackoverflow.com/questions/3290247/mono-service2-loops-on-exit-running-on-mac-osx-10-5
For now I use next workaround:
protected override void OnStop()
{
Thread thread = new Thread(CheckExit);
thread.IsBackground = true;
thread.Start();
}
private static void CheckExit()
{
System.Threading.Thread.Sleep(1000);
Process process = Process.GetCurrentProcess();
process.Kill();
}
Which simply waits for 1 second after finishing processing of stop signal and
kills itself - very bad workaround, but it avoids 20 seconds wasting of 100%
CPU resources.
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