[Mono-bugs] [Bug 632510] Enhancement: Allow Default Device to be set

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Jan 31 18:35:45 EST 2011



--- Comment #13 from Jonathan Pobst <jpobst at novell.com> 2011-01-31 23:35:44 UTC ---
a) If there is only one device connected, use it.

This is a problem if you want to start up a new emulator image.  You would
never get the option once you had one image or device running.

b) associate a device with a default device with a build configuration?  If the
device is not found, show the window...

Maybe this would work, but it sounds ugly to have build configurations in your
csproj simply to specify what device you want to debug on.

c) Have on the debug menu, a run with menu, that has a list of devices.  Then
the default device would still be applicable the way you have it now?

The problem is maintaining a menu item that has to constantly poll for new or
missing devices.  It could be done, but it would be messy.

>> Problem is, I click debug, and it builds, I go look at something else in the
meantime, and forget the darn select device window is open.

I think this is the crux of the problem, and I think the default device is the
wrong way to fix it.  IMO, the way to fix this is for it not to take 20-30
seconds to build.  (Which is something I am hoping to fix in the next preview
or 2.)

As a said, we have something that is better than before.  We'll release it, let
people play with it, and see if it helps or if we need to go farther.  If it
doesn't meet people's needs, we'll keep working towards something that does. 

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