[Mono-bugs] [Bug 666610] DirectoryNotFoundException when compiling - Preview 1
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Tue Jan 25 16:51:54 EST 2011
https://bugzilla.novell.com/show_bug.cgi?id=666610
https://bugzilla.novell.com/show_bug.cgi?id=666610#c1
Jonathan Pryor <jpryor at novell.com> changed:
What |Removed |Added
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CC| |jpryor at novell.com
--- Comment #1 from Jonathan Pryor <jpryor at novell.com> 2011-01-25 21:51:53 UTC ---
>From the email, the stack trace:
>
> C:\Program Files (x86)\MSBuild\Novell\monodroid.exe -v --nosign --sdk-dir="C:\android-sdk-windows" --builddir="C:\zproj\MonoStockPortfolio\MonoStockPortfolio\obj\Debug\android" --framework-dir="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v2.2" --framework-dir="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v1.0" -S="C:\zproj\MonoStockPortfolio\MonoStockPortfolio\obj\Debug\res" --package="com.monostockportfolio" --abi="armeabi" --java-sdk-dir="C:\Program Files\Java\jdk1.6.0_22" --debug --manifest-template="C:\zproj\MonoStockPortfolio\MonoStockPortfolio\Properties\AndroidManifest.xml" --sdk-platform="8" "C:\zproj\MonoStockPortfolio\MonoStockPortfolio\bin\Debug\MonoStockPortfolio.dll" "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v2.2\Mono.Android.dll" "C:\zproj\MonoStockPortfolio\MonoStockPortfolio.Core\bin\Debug\MonoStockPortfolio.Core.dll" "C:\zproj\MonoStockPortfolio\MonoStockPortfolio.En
tities\bin\Debug\MonoStockPortfolio.Entities.dll" "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v1.0\mscorlib.dll" "C:\zproj\MonoStockPortfolio\libs\PostSharp.SL.dll" "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v1.0\System.Core.dll" "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v1.0\System.dll" "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v1.0\System.Xml.dll" "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\MonoDroid\v1.0\System.Xml.Linq.dll"
> MONODROID : error : while loading assemblies: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\zproj\MonoStockPortfolio\MonoStockPortfolio\obj\Debug\android\assets'.
> at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
> at System.IO.Directory.InternalGetFileDirectoryNames(String path, String userPathOriginal, String searchPattern, Boolean includeFiles, Boolean includeDirs, SearchOption searchOption)
> at System.IO.Directory.GetFiles(String path, String searchPattern, SearchOption searchOption)
> at Monodroid.Tuner.MonoDroidResolver.DirectoryGetFile(String directory, String file)
> at Monodroid.Tuner.MonoDroidResolver.SearchDirectory(String name, String directory)
> at Monodroid.Tuner.MonoDroidResolver.Resolve(AssemblyNameReference reference)
> at Monodroid.Scanner.ComputeListOfAssemblies(Arguments args, HashSet`1 assemblies, AssemblyDefinition assembly)
> at Monodroid.Scanner.ComputeListOfAssemblies(Arguments args, HashSet`1 assemblies, AssemblyDefinition assembly)
> at Monodroid.Scanner.ComputeListOfAssemblies(Arguments args, HashSet`1 assemblies, AssemblyDefinition assembly)
> at Monodroid.Scanner.ComputeListOfAssemblies(Arguments args, HashSet`1 assemblies, AssemblyDefinition assembly)
> at Monodroid.Scanner.ComputeListOfAssemblies(Arguments args)
> monodroid : error 1: System.ArgumentNullException: Value cannot be null.
> Parameter name: source
> at System.Linq.Enumerable.SelectMany[TSource,TResult](IEnumerable`1 source, Func`2 selector)
> at Monodroid.Droidinator.CopyPackagedResources(List`1 assemblies)
> at Monodroid.Droidinator.CreateApk()
> at Monodroid.MainClass.Main(String[] argv)
>
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