[Mono-bugs] [Bug 662079] OpenGL Depth Buffer is always off
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Mon Jan 3 12:55:25 EST 2011
https://bugzilla.novell.com/show_bug.cgi?id=662079
https://bugzilla.novell.com/show_bug.cgi?id=662079#c1
--- Comment #1 from Benjamin Nitschke <Benjamin at exDream.com> 2011-01-03 17:55:24 UTC ---
We have now implemented our own hacky AndroidGraphicContext class and changed
CreateFrameBuffer, depth buffer now works. If anyone is interested, I can post
a sample at the end of the week (gotta go to the CES now and show my work :D)
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