[Mono-bugs] [Bug 679896] OpenGL lighting reversed on certain devices in a MonoTouch OpenGL ES 1.1 project if GL_CULL_FACE is disabled

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Fri Aug 12 16:05:48 EDT 2011



--- Comment #1 from Jeffrey Stedfast <jeff at xamarin.com> 2011-08-12 20:05:46 UTC ---
Mike, can you attach a screenshot of what it is supposed to look like?

I get the same results in the Simulator (iPhone iOS 4.2) with and without the
GL.Disable (All.CullFace);

Have you tried with MonoTouch Does the problem persist for you?

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