[Mono-bugs] [Bug 685863] Improve (?) GC to collect when there are too many finalizers queued.

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Apr 18 10:58:49 EDT 2011



Miguel de Icaza <miguel at novell.com> changed:

           What    |Removed                     |Added
                 CC|                            |miguel at novell.com
            Summary|Exception Thown             |Improve (?) GC to collect
                   |Continuously Creating       |when there are too many
                   |Android.Graphics.Matrix     |finalizers queued.
           Severity|Normal                      |Enhancement

--- Comment #3 from Miguel de Icaza <miguel at novell.com> 2011-04-18 14:58:49 UTC ---
This would take place when Mono's GC heuristics determine that it needs to
perform a GC and run finalizer.   The problem is that in cases like this, as
far as the GC is concerned, there is no reason to kick a new GC, there is too
little memory that has been allocated.

Ideally, we would teach our GC that some resources are heavier than others, but
this is not going to happen soon.

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