[Mono-bugs] [Bug 639030] New: On a Galaxy S (Samsung Vibrant) cached runtime is lost

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Sep 13 16:12:29 EDT 2010



           Summary: On a Galaxy S (Samsung Vibrant) cached runtime is lost
    Classification: Mono
           Product: MonoDroid
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Runtime
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: Novell-Bugzilla at bobf.frankston.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---
           Blocker: ---

On a Galaxy S (Samsung Vibrant) I run essentially the null app and it can take
a minute to start every time. It seems as if the cached runtime has to be
generated each time.

I use a divide by zero to force close to assure the app restarts instead of

namespace MDA1 {
    public class Activity1 : Activity {
        int count = 1;

        public Activity1(IntPtr handle)
            : base(handle) {

        protected override void OnCreate(Bundle bundle) {

            // Set our view from the "main" layout resource

            // Get our button from the layout resource,
            // and attach an event to it
            var button = FindViewById<Button>(R.id.myButton);
            button.Text = string.Format("Hello {0:ddd HH:mm:ss.fff}",
            button.Click += (s, o) => button.Text = string.Format("{0} Click
away!", count++);

            var dib = FindViewById<Button>(R.id.dieButton);
            dib.Text = string.Format("Kill Me {0:ddd HH:mm:ss.fff}",
            var a = 0;
            dib.Click += delegate { a = 1 / a; };

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