[Mono-bugs] [Bug 638364] New: SIGILL on resuming an app (GLCube)

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Thu Sep 9 14:49:00 EDT 2010


https://bugzilla.novell.com/show_bug.cgi?id=638364

https://bugzilla.novell.com/show_bug.cgi?id=638364#c0


           Summary: SIGILL on resuming an app (GLCube)
    Classification: Mono
           Product: MonoDroid
           Version: SVN
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Class Libraries
        AssignedTo: gnorton at novell.com
        ReportedBy: jankit at novell.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---
           Blocker: ---


This is with the GLCube samples from github/monodroid-samples .
I started the app, the cube started rotating. Press "return/back". Then launch
the app again, and it throw this exception:

E/Mono.Android(  399): System.ExecutionEngineException: SIGILL
E/Mono.Android(  399):   at (wrapper delegate-invoke)
Android.Runtime.JNIEnv/CallBooleanMethodADelegate:invoke_bool__this___intptr_intptr_intptr_JValue[]
(intptr,intptr,intptr,Android.Runtime.JValue[])
E/Mono.Android(  399):   at Android.Runtime.JNIEnv.CallBooleanMethod (IntPtr
jobject, IntPtr jmethod, Android.Runtime.JValue[] parms) [0x00000] in <filename
unknown>:0 
E/Mono.Android(  399):   at
Javax.Microedition.Khronos.Egl.IEGL10Invoker.EglSwapBuffers
(Javax.Microedition.Khronos.Egl.EGLDisplay display,
Javax.Microedition.Khronos.Egl.EGLSurface surface) [0x00000] in <filename
unknown>:0 
E/Mono.Android(  399):   at
OpenTK.Platform.Android.AndroidGraphicsContext.SwapBuffers () [0x00000] in
<filename unknown>:0 
E/Mono.Android(  399):   at OpenTK.Platform.Android.AndroidGameView.SwapBuffers
() [0x00000] in <filename unknown>:0 
E/Mono.Android(  399):   at Mono.Samples.GLCube.PaintingView.RenderCube ()
[0x00000] in <filename unknown>:0 
E/Mono.Android(  399):   at Mono.Samples.GLCube.PaintingView.<OnLoad>m__1
(System.Object , OpenTK.FrameEventArgs ) [0x00000] in <filename unknown>:0 

This was in the emulator. I'm not being able to reproduce it again though.

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