[Mono-bugs] [Bug 648130] Calling Timer.Change(Infinite, Infinite) leaks timer objects on the scheduler

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Thu Oct 21 00:15:39 EDT 2010


https://bugzilla.novell.com/show_bug.cgi?id=648130

https://bugzilla.novell.com/show_bug.cgi?id=648130#c1


Gonzalo Paniagua Javier <gonzalo at novell.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |gonzalo at novell.com
         Resolution|                            |FIXED

--- Comment #1 from Gonzalo Paniagua Javier <gonzalo at novell.com> 2010-10-21 04:15:38 UTC ---
Fixed in master fe28217.

I modified the Timer.cs code to make Add() with an already existing due time
much more likely and created a small test case using 15 and 100 timers. All
your observations were correct.

Thanks!

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