[Mono-bugs] [Bug 648173] New: Debugging iPhone apps in simulator hangs simulator and MonoDevelop

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed Oct 20 18:21:01 EDT 2010


https://bugzilla.novell.com/show_bug.cgi?id=648173

https://bugzilla.novell.com/show_bug.cgi?id=648173#c0


           Summary: Debugging iPhone apps in simulator hangs simulator and
                    MonoDevelop
    Classification: Mono
           Product: MonoTouch
           Version: unspecified
          Platform: x86-64
        OS/Version: Mac OS X 10.6
            Status: NEW
          Severity: Major
          Priority: P5 - None
         Component: Debugger
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: shawn at spcware.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---
           Blocker: ---


Description of Problem:
I am having a really hard time debugging any iphone app using Monotouch 3.1.3,
MonoDevelop 2.4-beta, and iOS 4.1 SDK.  I set a breakpoint, debug the app with
the iphone simulator, use the app to get to the point where the breakpoint
should pause the app and the app hangs on the simulator and hangs MonoDevelop. 
The last console output on Monodevelop is "Thread started".  If I put a
breakpoint at the very beginning of the app in Main.cs, it works fine, but
anything farther into the app execution, it will always hang.  I usually have
to force quit MonoDevelop or reboot my entire mac.  Please help with any
suggestions as not being able to debug is killing my productivity.


How often does this happen? 

Everytime I try to hit a breakpoint other than the main app class called
Main.cs.

Additional Information:

I think it might be the beta version of monodevelop as I think it was fine
before I upgraded.

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