[Mono-bugs] [Bug 655144] New: Debug in Mono fails with linked files

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Sat Nov 20 13:13:46 EST 2010


https://bugzilla.novell.com/show_bug.cgi?id=655144

https://bugzilla.novell.com/show_bug.cgi?id=655144#c0


           Summary: Debug in Mono fails with linked files
    Classification: Mono
           Product: Mono Tools for Visual Studio
           Version: 2.0
          Platform: 64bit
        OS/Version: Windows 7
            Status: NEW
          Severity: Major
          Priority: P5 - None
         Component: Debug in Mono
        AssignedTo: martin at novell.com
        ReportedBy: tmartin at mini-tools.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---
           Blocker: ---


User-Agent:       Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.12)
Gecko/20101026 Firefox/3.6.12 (.NET CLR 3.5.30729)

MonoTools "Debug in Mono" command does not work if the Visual Studio project
contains linked files.  It skips right through and runs the program without
debugging, and breakpoints appear as hollow circles, indicating the debugger
cannot find the files.  The MonoTools debugger works fine if the files are not
linked.

As you know, a linked file is when you "Add Existing Item" to a Visual Studio
project, then select "Add as Link."  Linked files are an essential part of
developing cross-platform applications.  Linked files enable us to share code
files across Visual Studio projects for each platform (Windows, Linux, Mac,
IOS, etc.) instead of duplicating the files (and trying to keep them in sync)
for every project.  Note that the Visual Studio debugger and other Visual
Studio add-ins work with linked files just fine.

Thank you.

Reproducible: Always

Steps to Reproduce:
1. Create a project in Visual Studio. Add files as links.
2. Set a debug breakpoint at the first statement.
3. Run "Debug in Mono".
Actual Results:  
Visual Studio skips right through and runs the program without debugging.
Breakpoints appear as hollow circles, indicating the debugger cannot find the
files.

Expected Results:  
Visual Studio debugger should have stopped at the first breakpoint and allowed
me to step through the program.

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