[Mono-bugs] [Bug 609285] App crashes randomly and also creates threads that seemed to be in wait state
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Thu May 27 03:24:57 EDT 2010
http://bugzilla.novell.com/show_bug.cgi?id=609285
http://bugzilla.novell.com/show_bug.cgi?id=609285#c3
Ash Sketch <info at sketchmd.com> changed:
What |Removed |Added
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CC| |info at sketchmd.com
--- Comment #3 from Ash Sketch <info at sketchmd.com> 2010-05-27 07:24:55 UTC ---
Thanks Geoff for the quick response
I traced this to this code ...
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
UIBarButtonItem OkButton = new UIBarButtonItem (UIBarButtonSystemItem.Save,
HandleOkTouchDown);
UIToolbar bar = new UIToolbar ();
bar.Frame = new RectangleF (0, 0, 75, 45);
bar.SetItems (new UIBarButtonItem[] { OkButton }, true);
navigationController.TopViewController.NavigationItem.RightBarButtonItem = new
UIBarButtonItem (bar);
}
Still not sure why the above code is problematic sometimes.
Anyway, I changed this code to
Moved OkButton and bar to be class variables of the controller class and
everything works fine now.
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
OkButton = new UIBarButtonItem (UIBarButtonSystemItem.Save,
HandleOkTouchDown);
bar = new UIToolbar ();
bar.Frame = new RectangleF (0, 0, 75, 45);
bar.SetItems (new UIBarButtonItem[] { OkButton }, true);
navigationController.TopViewController.NavigationItem.RightBarButtonItem = new
UIBarButtonItem (bar);
}
Thx,
Ash
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