[Mono-bugs] [Bug 605595] New: Not able to debug a console application locally in mono
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Thu May 13 10:47:23 EDT 2010
http://bugzilla.novell.com/show_bug.cgi?id=605595
http://bugzilla.novell.com/show_bug.cgi?id=605595#c0
Summary: Not able to debug a console application locally in
mono
Classification: Mono
Product: Mono Tools for Visual Studio
Version: 2.0
Platform: i586
OS/Version: Windows XP
Status: NEW
Severity: Normal
Priority: P5 - None
Component: Debug in Mono
AssignedTo: martin at novell.com
ReportedBy: scampos at novell.com
QAContact: mono-bugs at lists.ximian.com
Found By: Component Test
Blocker: ---
Description of Problem:
Steps to reproduce the problem:
1. Open Visual Studio.
2. Create a new console project.
1. File
2. New Project
3. Visual C#
4. Windows
5. Console Application
3. Add the following code to Main:
Console.Write("What is your name? ");
string name = Console.ReadLine();
Console.WriteLine("You said [" + name + "].");
4. Set a break point on the Console.WriteLine line
5. In the top Mono menu, select:
1. Debug in Mono
2. select a local profile
A console will start locally and wait for input.
Actual Results:
Nothing happens after selecting a local profile, it just goes back to the code,
but the console does not come on
Expected Results:
A console should start locally wait for the input after the input is entered
the break should be hit.
How often does this happen?
Every time
Additional Information:
monotools for visual studio 2.0.6414
mono-2.6.4-gtksharp-2.12.10-win32-4
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