[Mono-bugs] [Bug 605595] New: Not able to debug a console application locally in mono

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Thu May 13 10:47:23 EDT 2010


http://bugzilla.novell.com/show_bug.cgi?id=605595

http://bugzilla.novell.com/show_bug.cgi?id=605595#c0


           Summary: Not able to debug a console application locally in
                    mono
    Classification: Mono
           Product: Mono Tools for Visual Studio
           Version: 2.0
          Platform: i586
        OS/Version: Windows XP
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Debug in Mono
        AssignedTo: martin at novell.com
        ReportedBy: scampos at novell.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: Component Test
           Blocker: ---


Description of Problem:


Steps to reproduce the problem:
1. Open Visual Studio.
2. Create a new console project.
     1. File
     2. New Project
     3. Visual C#
     4. Windows
     5. Console Application 
3. Add the following code to Main:
     Console.Write("What is your name? ");
     string name = Console.ReadLine();
     Console.WriteLine("You said [" + name + "].");
4. Set a break point on the Console.WriteLine line
5. In the top Mono menu, select:
       1. Debug in Mono
       2. select a local profile

A console will start locally and wait for input.

Actual Results:

Nothing happens after selecting a local profile, it just goes back to the code,
but the console does not come on

Expected Results:
A console should start locally wait for the input after the input is entered
the break should be hit.

How often does this happen? 
Every time

Additional Information:
monotools for visual studio 2.0.6414
mono-2.6.4-gtksharp-2.12.10-win32-4

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