[Mono-bugs] [Bug 623796] New: Mono crashes when I try to debug application with OpenTK in MonoDevelop on OSX
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Tue Jul 20 04:53:20 EDT 2010
http://bugzilla.novell.com/show_bug.cgi?id=623796
http://bugzilla.novell.com/show_bug.cgi?id=623796#c0
Summary: Mono crashes when I try to debug application with
OpenTK in MonoDevelop on OSX
Classification: Mono
Product: Mono: Runtime
Version: 2.6.x
Platform: Macintosh
OS/Version: Mac OS X 10.6
Status: NEW
Severity: Critical
Priority: P5 - None
Component: debug
AssignedTo: martin at novell.com
ReportedBy: inflyttningshest at gmail.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Blocker: ---
Created an attachment (id=377115)
--> (http://bugzilla.novell.com/attachment.cgi?id=377115)
Test Code
User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; sv-SE;
rv:1.9.2.6) Gecko/20100625 Firefox/3.6.6
The problem occurs only when I run the application through the debugger in
MonoDevelop. If i don't add the OpenTK OpenGL control to the window the
application runs.
The output looks like this (full stack trace in attachement problem.txt):
** (/Users/hannes/Projects/Revolutions2/Testing/bin/Debug/Testing.exe:1495):
WARNING **: mono_class_from_mono_type: implement me 0x8b
**
ERROR:class.c:5408:mono_class_from_mono_type: code should not be reached
Stacktrace:
at (wrapper managed-to-native)
System.Runtime.InteropServices.Marshal.GetDelegateForFunctionPointerInternal
(intptr,System.Type) <0x00004>
..........
at Mono.Debugging.Soft.SoftDebuggerSession.EventHandler () [0x00000] in
<filename unknown>:0
Reproducible: Always
Steps to Reproduce:
1. Download http://zink-interactive.se/media/2011/opentk-debug-bug.zip
2. Open in MonoDevelop on OSX
3. Run with debugging.
4. Watch the crash
Actual Results:
Mono crashes
Expected Results:
Shown a window with an opengl rendered square
My system is a Macbook Pro i7 15" (GT330M) with OSX 10.6.3, Mono 2.6.4 and
MonoDevelop 2.4.
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