[Mono-bugs] [Bug 623225] Reflection of properties behaviour on simulator and hardware is different

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Sat Jul 17 13:46:23 EDT 2010


http://bugzilla.novell.com/show_bug.cgi?id=623225

http://bugzilla.novell.com/show_bug.cgi?id=623225#c1


Geoff Norton <gnorton at novell.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |gnorton at novell.com
         Resolution|                            |INVALID

--- Comment #1 from Geoff Norton <gnorton at novell.com> 2010-07-17 17:46:22 UTC ---
The reason you see the difference on device is we run the linker to remove
unused code. If the code is only used by reflection we cannot determine this
and the linker will remove it. You can use the Preserve attribute to control
this behaviour on a case by case basis if needed

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