[Mono-bugs] [Bug 572783] Socket async io thread not cleaned up properly when mono_jit_cleanup() is called
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Tue Feb 9 04:14:32 EST 2010
http://bugzilla.novell.com/show_bug.cgi?id=572783
http://bugzilla.novell.com/show_bug.cgi?id=572783#c5
Lucas Meijer <lucas.meijer at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |CLOSED
CC| |lucas.meijer at gmail.com
Resolution| |WONTFIX
--- Comment #5 from Lucas Meijer <lucas.meijer at gmail.com> 2010-02-09 09:14:29 UTC ---
Closing this bug for the time being. Myself (Lucas) and Andreia sat down for a
few hours, and compared Unity's and Moonlight differences in how they start and
shut down mono. We have some things to try now, if this still doesn't work
afterwards, I'll reopen the issue.
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