[Mono-bugs] [Bug 661355] New: Breakpoints are not hit when debugging from device
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Thu Dec 23 20:30:19 EST 2010
https://bugzilla.novell.com/show_bug.cgi?id=661355
https://bugzilla.novell.com/show_bug.cgi?id=661355#c0
Summary: Breakpoints are not hit when debugging from device
Classification: Mono
Product: MonoDroid
Version: unspecified
Platform: x86-64
OS/Version: Windows 7
Status: NEW
Severity: Major
Priority: P5 - None
Component: Debugger
AssignedTo: mono-bugs at lists.ximian.com
ReportedBy: saml at itrgroupinc.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Blocker: ---
Description of Problem:
Breakpoints are ignored if you try to do debugging on a physical device.
Steps to reproduce the problem:
1. Put a breakpoint on the first line of your main MDr activity
2. Hit F5, choose a device (and not an emulator)
Actual Results:
The breakpoint is ignored, the application runs normally, and closing the app
doesn't close the debugger. When you try to stop the debugger manually, whether
the app is still running or not, Visual Studio gives you the ol' "unstable
debugger, all hope is lost" message.
Expected Results:
The breakpoint is hit, and the application pauses execution
How often does this happen?
Every time
Additional Information:
Found using an original Droid, 2.2.1
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