[Mono-bugs] [Bug 661137] New: System.Timers.Timer.Elapsed with ElapsedEventHandler did not kick in after assigned interval
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Wed Dec 22 20:48:41 EST 2010
https://bugzilla.novell.com/show_bug.cgi?id=661137
https://bugzilla.novell.com/show_bug.cgi?id=661137#c0
Summary: System.Timers.Timer.Elapsed with ElapsedEventHandler
did not kick in after assigned interval
Classification: Mono
Product: Mono: Compilers
Version: 2.8.x
Platform: i386
OS/Version: Windows XP
Status: NEW
Severity: Major
Priority: P5 - None
Component: C#
AssignedTo: msafar at novell.com
ReportedBy: Tommi.Chui at spirentcom.com
QAContact: mono-bugs at lists.ximian.com
Found By: Community User
Blocker: Yes
Description of Problem:
Using Mono 2.8.1 with C#, I added a ElapsedEventHandler in Timer.Elapsed, start
timer, event didn't start at assigned time interval. Attached the tested code.
Steps to reproduce the problem:
------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Timers;
namespace SystemTimer
{
class Program
{
static void Main(string[] args)
{
System.Timers.Timer hi = new System.Timers.Timer();
hi.Elapsed += new System.Timers.ElapsedEventHandler(hi_Elapsed);
hi.Interval = 600 * 1000;
hi.Start();
Thread.Sleep(650000);
}
static void hi_Elapsed(object source, ElapsedEventArgs e)
{
Console.WriteLine("elapsed");
}
}
}
Actual Results:
nothing print out
Expected Results:
print "elapsed" on the screen
How often does this happen?
Everytime
Additional Information:
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