[Mono-bugs] [Bug 599510] New: TouchesBegan crash on iPad hardware when calling LocationInView
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Sun Apr 25 13:02:49 EDT 2010
http://bugzilla.novell.com/show_bug.cgi?id=599510
http://bugzilla.novell.com/show_bug.cgi?id=599510#c0
Summary: TouchesBegan crash on iPad hardware when calling
LocationInView
Classification: Mono
Product: MonoTouch
Version: unspecified
Platform: Other
OS/Version: Other
Status: NEW
Severity: Major
Priority: P5 - None
Component: Runtime
AssignedTo: gnorton at novell.com
ReportedBy: scott at gonavi.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Blocker: ---
Created an attachment (id=356679)
--> (http://bugzilla.novell.com/attachment.cgi?id=356679)
Full report text. with sample code. and Crash dump/stack trace log
User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_3; en-us)
AppleWebKit/531.21.11 (KHTML, like Gecko) Version/4.0.4 Safari/531.21.10
Using: MonoDevelop 2.2.2 and MonoTouch 3.0
Any call to UITouch.LocationInView will cause a crash on iPad Hardware
Reproducible: Always
Steps to Reproduce:
1. Open MonoDevelop
2. New Solution: iPhone and iPad: Choose "iPad Window-based Project"
3. Name: TestTouch
4. Add New File. General: Empty Class
5. Name: TestView
6. Implement TestView.cs class (see attachment)
7. Change Main.cs FinishedLaunching to add TestView as a sub view (see
attachment)
Actual Results:
1. Compile and run Debug | iPhone
2. Click screen (in running app)
3. App crashes to SpringBoard
Expected Results:
Display touch location coordinates to application output (Viewable Xcode
Organizer Console).
Debug | iPhoneSimulator runs and behaves as expected.
See attachment
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