[Mono-bugs] [Bug 551624] New: Run -> Upload to Device Fails in Debug mode due to missing .mdb files
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Fri Oct 30 20:57:03 EDT 2009
http://bugzilla.novell.com/show_bug.cgi?id=551624
Summary: Run -> Upload to Device Fails in Debug mode due to
missing .mdb files
Classification: Mono
Product: MonoTouch
Version: unspecified
Platform: Other
OS/Version: Other
Status: NEW
Severity: Normal
Priority: P5 - None
Component: Tools
AssignedTo: gnorton at novell.com
ReportedBy: jondick at gmail.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_1; en-us)
AppleWebKit/531.9 (KHTML, like Gecko) Version/4.0.3 Safari/531.9
If I try to build in Debug|iPhone mode and then upload to device, i get an
error:
Unhandled Exception: System.Exception: AMDeviceInstallApplication returned:
3892314157
at MonoTouch.Installation.InstallationProxyService.InstallApplication
(MonoTouch.CoreFoundation.CFString) <0x0014a>
at MonoTouch.Installation.Installer.InstallApplication
(object,System.EventArgs) <0x001fe>
at MonoTouch.Installation.Device.NotificationCallback
(MonoTouch.Installation.Device/am_device_notification_callback_info&) <0x00066>
at (wrapper native-to-managed)
MonoTouch.Installation.Device.NotificationCallback
(MonoTouch.Installation.Device/am_device_notification_callback_info&) <0x00031>
at (wrapper managed-to-native) MonoTouch.Installation.Installer.CFRunLoopRun ()
<0x00004>
at MonoTouch.Installation.Installer.InstallApplication (string) <0x000af>
at MTouch.Main (string[]) <0x018f6>
Now, if I debug this in xcode project I can see in the xcode project it's
looking for a few .dll.mdb's... Problem is, these are not dll's that I have the
source code for and therefore have not .mdb's generated for them.
Could this be changed so that if a .mdb file does not actually exist, it isn't
expected to be there? I think this is the general cause of the error mentioned
above, since after I delete the references to the missing .mdb's in the xcode
project, it builds fine to the device...
Reproducible: Always
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