[Mono-bugs] [Bug 551188] New: infinite loop when calling objc_msgSend

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Thu Oct 29 17:43:57 EDT 2009


           Summary: infinite loop when calling objc_msgSend
    Classification: Mono
           Product: MonoTouch
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Runtime
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: duane at wandless.net
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---

Created an attachment (id=324767)
 --> (http://bugzilla.novell.com/attachment.cgi?id=324767)
the project to reproduce

Attached to this bug is a project that reproduces the infinite loop.  Note I've
only tested in the simulator.

Run the app and I throw an exception from DemoFlower.cs line 36.  This is after
looping here more than 3 times.

Included in the file is testcaseLoop.cs which is the btouch gen file.  The
*.g.cs files were created from btouch.  I'm using 1.2 preview.

You can also remove the Export from DemoFlower and edit CocosNode.cs, line 53,
put that Export back in and produce the same infinite loop.

The initial call to [DemoFlower onEnter] occurs from the objc library when
RunWithScene is called.

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