[Mono-bugs] [Bug 548198] New: On my multithreading network packet analyzer, I got mono_thread_interruption_checkpoint

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Oct 19 13:59:03 EDT 2009


           Summary: On my multithreading network packet analyzer, I got
    Classification: Mono
           Product: Mono: Runtime
           Version: 2.4.x
          Platform: i586
        OS/Version: openSUSE 11.1
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: generics
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: maxwell.adsl at msa.hinet.net
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---

User-Agent:       Mozilla/5.0 (Windows; U; Windows NT 6.0; zh-TW; rv:
Gecko/20090824 Firefox/3.5.3 GTB5 (.NET CLR 3.5.30729)

On my Console project, I got this errors:

 [Thread was being aborted]
  at (wrapper managed-to-native)
object:__icall_wrapper_mono_thread_interruption_checkpoint ()
  at (wrapper managed-to-native) System.Decimal:decimalCompare
(System.Decimal&, System.Decimal&)
  at System.Decimal.op_GreaterThan (Decimal d1, Decimal d2) [0x00000]
  at System.Convert.ToUInt64 (Decimal value) [0x00000]
  at Project1.IPConcurrentClass+ConcurrentClass+FlowClass.AddFlow (Int32
FlowBytes) [0x00000]
  at Project1.IPConcurrentClass.InterfacePackage (Project1.NetworkPacket NP)
  at Project1.InterfaceStackClass.IfDataReceived (System.Object state)

but I don't know how/why to got this error
p.s. My console project is multithreading and It will achieve a very large
number of network packets

Reproducible: Couldn't Reproduce

Steps to Reproduce:
1.run again
3.and again...

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