[Mono-bugs] [Bug 508335] New: Debugger Exception when using Locals window
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Fri May 29 14:45:58 EDT 2009
http://bugzilla.novell.com/show_bug.cgi?id=508335
Summary: Debugger Exception when using Locals window
Classification: Mono
Product: Mono: Tools
Version: unspecified
Platform: Other
OS/Version: Other
Status: NEW
Severity: Normal
Priority: P5 - None
Component: Visual Studio Integration
AssignedTo: jpobst at novell.com
ReportedBy: joncham at gmail.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Created an attachment (id=295285)
--> (http://bugzilla.novell.com/attachment.cgi?id=295285)
Zip of Test Case
Description of Problem:
When running debugger and using Locals window an exception is thrown.
Steps to reproduce the problem:
1. Build attached project.
2. Debug Remotely in Mono with breakpoint on line in Main
3. Show Locals window.
Actual Results:
Mono.Debugger.TargetMemoryException: Cannot read 4 bytes from target memory at
address 0x00000000
at Mono.Debugger.Backend.Inferior.read_buffer (TargetAddress address, Int32
size) [0x00047] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/Inferior.cs:884
at Mono.Debugger.Backend.Inferior.ReadInteger (TargetAddress address)
[0x0000c] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/Inferior.cs:919
at Mono.Debugger.Backend.Inferior.ReadAddress (TargetAddress address)
[0x00020] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/Inferior.cs:944
at Mono.Debugger.Languages.Mono.MonoRuntime.MonoClassGetFieldType
(Mono.Debugger.TargetMemoryAccess memory, TargetAddress klass, Int32 index)
[0x00033] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/languages/mono/MonoRuntime.cs:120
at (wrapper remoting-invoke-with-check)
Mono.Debugger.Languages.Mono.MonoRuntime:MonoClassGetFieldType
(Mono.Debugger.TargetMemoryAccess,Mono.Debugger.TargetAddress,int)
at Mono.Debugger.Languages.Mono.MonoClassInfo.GetFields
(Mono.Debugger.TargetMemoryAccess target) [0x00062] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/languages/mono/MonoClassInfo.cs:133
at Mono.Debugger.Languages.Mono.MonoClassInfo.<GetFields>m__3A
(Mono.Debugger.TargetMemoryAccess target) [0x00000] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/languages/mono/MonoClassInfo.cs:153
at
Mono.Debugger.Backend.SingleSteppingEngine+<DoTargetAccess>c__AnonStorey5.<>m__8
(Mono.Debugger.Thread , System.Object ) [0x00000] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/SingleSteppingEngine.cs:861
at Mono.Debugger.Backend.SingleSteppingEngine+<Invoke>c__AnonStorey1C.<>m__22
(Mono.Debugger.Thread , System.Object ) [0x00000] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/SingleSteppingEngine.cs:2022
at Mono.Debugger.Backend.SingleSteppingEngine.SendCommand
(Mono.Debugger.TargetAccessDelegate target) [0x00022] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/SingleSteppingEngine.cs:669
at Mono.Debugger.Backend.SingleSteppingEngine.Invoke
(Mono.Debugger.TargetAccessDelegate func, System.Object data) [0x0001b] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/SingleSteppingEngine.cs:2021
at Mono.Debugger.Backend.ThreadManager.engine_thread_main () [0x00154] in
/usr/src/packages/BUILD/mono-debugger-2.4.1/backend/ThreadManager.cs:359
Expected Results:
Variable should just be null. No exception.
How often does this happen?
Every time.
Additional Information:
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