[Mono-bugs] [Bug 423518] WARNING: Got event 137f for unknown pid xxxx
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bugzilla_noreply at novell.com
Thu Jan 8 22:22:07 EST 2009
https://bugzilla.novell.com/show_bug.cgi?id=423518
User mike at trausch.us added comment
https://bugzilla.novell.com/show_bug.cgi?id=423518#c49
--- Comment #49 from Michael Trausch <mike at trausch.us> 2009-01-08 20:22:04 MST ---
Okay, so...
Something has changed, but I have *no clue* what. Now, every single time I
attempt to use mdb to debug an application, it results in a SIGSEGV, and it
doesn't matter if it is 2.6.26 or 2.6.27 or 2.6.28. I have tried using older
SVN revisions of the Mono Debugger that I was using earlier when I ran into
this bug report, which failed causing the same issues. I am going to post what
I am running into here, just in the event that a light bulb might go off in
somebody's head and tell me what kind of idiocy I have likely committed
somewhere (source for hello.exe below):
test> mdb hello.exe
Mono Debugger
(mdb) run
Starting program: hello.exe
Thread @1 received signal 11 at #0: 0x7fff68c60910.
0x7fff68c60910 int3
(mdb) cont
Stacktrace:
Native stacktrace:
/usr/home/mbt/opt/mono-2.0/bin/mono [0x429e55]
/usr/home/mbt/opt/mono-2.0/bin/mono [0x44ba7d]
/lib/libpthread.so.0 [0x7f415ff600f0]
[0x7fff68c60910]
Debug info from gdb:
ptrace: Operation not permitted.
No registers.
No registers.
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Thread @1 received signal 6 at #0: 0x7f415f98cfd5 in raise+0x35.
0x7f415f98cfd5 cmp $0xfffffffffffff000,%rax
(mdb) cont
Thread @1 died with fatal signal 6.
(mdb) Thread @1 exited.
Process #1 exited.
Target exited.
quit
---- hello.cs source code ----
using System;
public static class EntryPoint {
public static int Main(string[] args) {
string target;
if(args.Length == 0) {
target = "World";
} else {
target = args[0];
}
Console.WriteLine("Hello, {0}!", target);
return(0);
}
}
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