[Mono-bugs] [Bug 473569] Deadlock when using NUnit + SWF + threads
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Fri Feb 6 17:30:13 EST 2009
https://bugzilla.novell.com/show_bug.cgi?id=473569
User aaragoneses at novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=473569#c2
--- Comment #2 from Andrés G. Aragoneses <aaragoneses at novell.com> 2009-02-06 15:30:13 MST ---
This code is less risky (because it gives more time to ShowDialog to execute
until it gets blocked) but generates a worst hang (and in MS.NET it works):
using System;
using SWF = System.Windows.Forms;
using NUnit.Framework;
using System.Threading;
namespace UiaAtkBridgeTest
{
[TestFixture]
public class DialogTester
{
[Test]
public void OpenFileDialog()
{
TestDialog(new SWF.OpenFileDialog());
}
static void TestDialog(SWF.CommonDialog dialog)
{
new DialogTester(dialog).Test();
}
public class DialogTester
{
SWF.CommonDialog dialog;
Thread th;
internal DialogTester(SWF.CommonDialog dialog)
{
this.dialog = dialog;
}
internal void Test()
{
th = new Thread(new ThreadStart(Show));
th.SetApartmentState(ApartmentState.STA);
try
{
th.Start();
}
finally
{
Thread.Sleep(3000);
dialog.Dispose();
th.Abort();
}
}
private void Show()
{
dialog.ShowDialog();
}
}
}
}
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