[Mono-bugs] [Bug 528582] New: monovs server stops responding after a long period of inactivity

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed Aug 5 16:45:24 EDT 2009


http://bugzilla.novell.com/show_bug.cgi?id=528582


           Summary: monovs server stops responding after a long period of
                    inactivity
    Classification: Mono
           Product: Mono: Tools
           Version: unspecified
          Platform: i686
        OS/Version: openSUSE 11.1
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Visual Studio Integration
        AssignedTo: jpobst at novell.com
        ReportedBy: mchristensen at novell.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: Component Test


Description of Problem:

monovs server can stop responding to requests after a long period of
inactivity.  After letting the process sit over night and returning the next
day I got the following error when trying to run a program remotely:

---------------------------

---------------------------
System.IO.IOException: Unable to read data from the transport connection: A
connection attempt failed because the connected party did not properly respond
after a period of time, or established connection failed because connected host
has failed to respond. ---> System.Net.Sockets.SocketException: A connection
attempt failed because the connected party did not properly respond after a
period of time, or established connection failed because connected host has
failed to respond
   at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32
size, SocketFlags socketFlags)
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32
size)
   --- End of inner exception stack trace ---
   at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32
size)
   at System.IO.Stream.ReadByte()
   at System.IO.BinaryReader.ReadByte()
   at System.IO.BinaryReader.Read7BitEncodedInt()
   at System.IO.BinaryReader.ReadString()
   at Mono.VisualStudio.Remoting.StreamMultiplexer..ctor(Stream stream, String
serverId, NewConnectionCallback newConnectionCallback)
   at Mono.VisualStudio.Remoting.TcpPipeConnection.Connect(String host, Int32
port)
   at Mono.VisualStudio.Remoting.TcpPipeConnection.Connect(String url)
   at Mono.VisualStudio.MonoVsSession..ctor(String url)
   at Mono.VisualStudio.SessionManager.StartSession(String url)
   at Novell.MonoVS.RunRemotelyRunner.Run()
   at Novell.MonoVS.Package.RunRemotelyCallback(Object sender, EventArgs e)
---------------------------
OK   
---------------------------


Steps to reproduce the problem:
1. 
2. 


Actual Results:

Connection is refused.

Expected Results:
Shold be able to connect and run/debug applications remotely regardless of the
time the server instance has been running.

How often does this happen? 

Not often
Additional Information:

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