[Mono-bugs] [Bug 392391] New: Inconsistent transformations
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bugzilla_noreply at novell.com
Tue May 20 00:47:33 EDT 2008
https://bugzilla.novell.com/show_bug.cgi?id=392391
Summary: Inconsistent transformations
Product: Mono: Class Libraries
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X 10.5
Status: NEW
Severity: Normal
Priority: P5 - None
Component: Sys.Drawing.
AssignedTo: mono-bugs at lists.ximian.com
ReportedBy: jon at jondavis.net
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Description of Problem:
Rendering text on a form using System.Drawing seems to be negatively affected
by 2D matrix transformations.
Steps to reproduce the problem:
I have a mini game engine for GDI+ I wrote in .NET and "ported" to Mono on Mac
OS X 10.5. (No porting, really, just copied the code over.) It runs, but the
text that is rendered is wobbling in a different position in each frame by
about two or three pixels. I have some world rotations that I'm doing (where
the matrix transformations come in) for drop-shadows, and the app runs fine in
Windows but very shaky on the Mac.
I posted my source here:
http://www.jondavis.net/misc/Level1Engine_monomac.7z.zip (drop the ".zip" after
download).
Actual Results:
Wobbly renderings
Expected Results:
Still renderings
How often does this happen?
Every run (of my code)
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