[Mono-bugs] [Bug 320424] XmlConvert.ToString(double) should use	roundtrip format
    bugzilla_noreply at novell.com 
    bugzilla_noreply at novell.com
       
    Thu May 15 13:43:42 EDT 2008
    
    
  
https://bugzilla.novell.com/show_bug.cgi?id=320424
User brannon.king at autonomoussolutions.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=320424#c1
Brannon King <brannon.king at autonomoussolutions.com> changed:
           What    |Removed                                         |Added
----------------------------------------------------------------------------
                 CC|                                                |brannon.king at autonomoussolutions.com
--- Comment #1 from Brannon King <brannon.king at autonomoussolutions.com>  2008-05-15 11:43:41 MST ---
This bug is way easy to fix. Please, somebody with authority to check this into
the trunk, do so immediately.
Change XmlConvert.cs lines 
public static string ToString(double value)
{
        if (Double.IsNegativeInfinity(value)) return "-INF";
        if (Double.IsPositiveInfinity(value)) return "INF";
        if (Double.IsNaN(value)) return "NaN";
        return value.ToString(CultureInfo.InvariantCulture);
}
public static string ToString(float value)
{
        if (Single.IsNegativeInfinity(value)) return "-INF";
        if (Single.IsPositiveInfinity(value)) return "INF";
        if (Single.IsNaN(value)) return "NaN";
        return value.ToString(CultureInfo.InvariantCulture);
}
to read (note the "R"):
public static string ToString(double value)
{
        if (Double.IsNegativeInfinity(value)) return "-INF";
        if (Double.IsPositiveInfinity(value)) return "INF";
        if (Double.IsNaN(value)) return "NaN";
        return value.ToString("R", CultureInfo.InvariantCulture);
}
public static string ToString(float value)
{
        if (Single.IsNegativeInfinity(value)) return "-INF";
        if (Single.IsPositiveInfinity(value)) return "INF";
        if (Single.IsNaN(value)) return "NaN";
        return value.ToString("R", CultureInfo.InvariantCulture);
}
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