[Mono-bugs] [Bug 388746] clock32.xaml does not render on Silverlight

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Fri May 9 11:16:02 EDT 2008


https://bugzilla.novell.com/show_bug.cgi?id=388746

User spouliot at novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=388746#c1





--- Comment #1 from Sebastien Pouliot <spouliot at novell.com>  2008-05-09 09:16:02 MST ---
Silverlight does not like having 2 elements with the same name (right) but even
renamed this does not work.

<DoubleAnimation x:Name="wait" Storyboard.TargetName="rect"
Storyboard.TargetProperty="(Canvas.Width)" By="0" BeginTime="00:00:0"
Duration="00:00:1"/>
<DoubleAnimation x:Name="right" Storyboard.TargetName="rect"
Storyboard.TargetProperty="(Canvas.Left)" By="500" BeginTime="00:00:0"
Duration="00:00:0.2"/>

A rename (to "wait") *and* change TargetProperty to Canvas.Width (well not
Canvas.Left again) will make the animation (kind of) works.

Now the results, on Silverlight, are not always identical (bug). Sometimes it
works as expected but other times the "end" position of the red square if a bit
down (and/or) a bit right to the expected place.


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