[Mono-bugs] [Bug 387878] Correctly determine number of types

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed May 7 14:02:25 EDT 2008


https://bugzilla.novell.com/show_bug.cgi?id=387878

User tedu at fogcreek.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=387878#c2


Ted Unangst <tedu at fogcreek.com> changed:

           What    |Removed                                         |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                                        |NEW
      Info Provider|tedu at fogcreek.com                               |




--- Comment #2 from Ted Unangst <tedu at fogcreek.com>  2008-05-07 12:02:25 MST ---
When generating code for a delegate call, I expect something like this:

    public void Test()
    {
        string s = null;
        s = ((string)(this.Selector <int, int, int, int, int, int, int, int,
int, int, int>(new Functional.Sub<int, int, int, int, int, int, int, int, int,
int, int>(this.Pick), 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)));

    __exitFunction2:
        return;
    }

Instead, mono produces this:

    public void Test()
    {
        string s = null;
        s = ((string)(this.Selector <int, int, int, int, int, int, int, int,
int, int, int>(new Functional.Sub<int>1(this.Pick), 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11)));

    __exitFunction2:
        return;
    }
}

Note the "1" after <int>.

baseType[i] - '0' is not the correct way to parse a two digit number.


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