[Mono-bugs] [Bug 386715] Performance Problem when filling a TreeView
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bugzilla_noreply at novell.com
Mon May 5 10:58:21 EDT 2008
https://bugzilla.novell.com/show_bug.cgi?id=386715
User jpobst at novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=386715#c1
Jonathan Pobst <jpobst at novell.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |INVALID
--- Comment #1 from Jonathan Pobst <jpobst at novell.com> 2008-05-05 08:58:21 MST ---
You need to use BeginUpdate/EndUpdate around your add loop, which will give you
much better performance on both Mono and .Net:
private void FillTree_Click (object sender, EventArgs args)
{
m_Tree.BeginUpdate ();
for (int i = 0; i < 2000; i++) {
TreeNode tn = new TreeNode (i.ToString ());
tn.Name = i.ToString ();
m_Tree.Nodes.Add (tn);
for (int j = 0; j < 5; j++) {
TreeNode subtn = new TreeNode (j.ToString ());
subtn.Name = j.ToString ();
tn.Nodes.Add (subtn);
}
}
m_Tree.EndUpdate ();
}
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