[Mono-bugs] [Bug 375236] [performance] Silverlight World map - slow

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Tue Jun 10 13:57:17 EDT 2008


User spouliot at novell.com added comment

--- Comment #3 from Sebastien Pouliot <spouliot at novell.com>  2008-06-10 11:57:17 MDT ---
SVN r105482 has a quick hack to avoid the need to compute logical bounds unless
Stretch != None. It also avoid the default Shape::ComputeShapeBound to compute
the logical bound (which is identical to the already computed physical one).

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