[Mono-bugs] [Bug 375236] [performance] Silverlight World map - slow

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Tue Jun 10 11:49:18 EDT 2008


https://bugzilla.novell.com/show_bug.cgi?id=375236

User spouliot at novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=375236#c2


Sebastien Pouliot <spouliot at novell.com> changed:

           What    |Removed                                         |Added
----------------------------------------------------------------------------
                 CC|                                                |spouliot at novell.com
         AssignedTo|mono-bugs at lists.ximian.com                      |spouliot at novell.com
             Status|NEW                                             |ASSIGNED




--- Comment #2 from Sebastien Pouliot <spouliot at novell.com>  2008-06-10 09:49:18 MDT ---
It's much faster on my x86_64 (not graying the browser for the initial load)
than on my x86 - but still very slow.

24.06% is spend inside UIElement::Render, called 10346 times
16.35% is spend inside Shape::ComputeBounds, called 10464 times
16.10% is spend inside PathFigure::ComputeBounds, called 41856 times

Note: The startup/teardown time of FF is so big that it affects the
percentages. The numbers above needs to be scaled up to be "realistic" but
their proportion with each others should be correct.

So it's similar to the balls performance data - except in this case there's no
(visible) move of Canvas.[Top|Left] so we need to bring down the ComputeBounds
time (at least for PathFigures).


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