[Mono-bugs] [Bug 323696] Assembly load deadlock in multithreaded application

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Tue Jun 10 07:38:12 EDT 2008


https://bugzilla.novell.com/show_bug.cgi?id=323696

User skolima at gmail.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=323696#c14





--- Comment #14 from Leszek Ciesielski <skolima at gmail.com>  2008-06-10 05:38:12 MDT ---
with mdb files and --debug: 5,6,16,6
without mdb files and without --debug 4,29,84,34
without mdb files and without --debug (also no ExceptionHandler registered
neither our remote-stack-trace-thingy) 22,45,19,45

Doesn't seem to be a difference between case 2&3, case 1 seems to suggest that
code with debug enabled is more prone to the deadlock (probably because when
the load is heavier it deadlocks more often). Is there a way to dump
information on the unmanaged stack frames and locks? Also, the SWF thing is a
red herring, when we use a LED display (don't load the SWF.dll at all) the
hangs still happens.


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