[Mono-bugs] [Bug 362022] Animation is slow in Bubble mark with 32+ balls

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Jun 2 16:02:32 EDT 2008


User spouliot at novell.com added comment

--- Comment #4 from Sebastien Pouliot <spouliot at novell.com>  2008-06-02 14:02:31 MDT ---
Shape::ComputeBounds calls
* ComputeShapeBounds(false) and
* ComputeShapeBounds(true)
which means the "heavy" cases for paths are doubled.

The second 2x factor is the loop for the 2 figures in the path (sharing can be
done there too).

Configure bugmail: https://bugzilla.novell.com/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the QA contact for the bug.

More information about the mono-bugs mailing list