[Mono-bugs] [Bug 362022] Animation is slow in Bubble mark with 32+ balls
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bugzilla_noreply at novell.com
Mon Jun 2 16:02:32 EDT 2008
https://bugzilla.novell.com/show_bug.cgi?id=362022
User spouliot at novell.com added comment
https://bugzilla.novell.com/show_bug.cgi?id=362022#c4
--- Comment #4 from Sebastien Pouliot <spouliot at novell.com> 2008-06-02 14:02:31 MDT ---
Shape::ComputeBounds calls
* ComputeShapeBounds(false) and
* ComputeShapeBounds(true)
which means the "heavy" cases for paths are doubled.
The second 2x factor is the loop for the 2 figures in the path (sharing can be
done there too).
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