[Mono-bugs] [Bug 335845] halo fullscreen mode has wrong scaling

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed Feb 6 21:41:42 EST 2008


User toshok at novell.com added comment

Chris Toshok <toshok at novell.com> changed:

           What    |Removed                                         |Added
                 CC|                                                |toshok at novell.com

--- Comment #1 from Chris Toshok <toshok at novell.com>  2008-02-06 19:41:40 MST ---
this was due to a bug in FrameworkElement::GetSizeForBrush.  it was returning
the transformed width/height (of the bounding rect).  This caused the pattern
matrix to have too large a scaling factor, given that we were going to turn
around and scale the element itself.

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