[Mono-bugs] [Bug 457426] New: GraphicsPath.FillPath creates an outline over polygons
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Mon Dec 8 17:08:31 EST 2008
https://bugzilla.novell.com/show_bug.cgi?id=457426
Summary: GraphicsPath.FillPath creates an outline over polygons
Product: Mono: Class Libraries
Version: 2.0.x
Platform: Other
OS/Version: Other
Status: NEW
Severity: Normal
Priority: P5 - None
Component: Sys.Drawing.
AssignedTo: mono-bugs at lists.ximian.com
ReportedBy: scott.ellington at gmail.com
QAContact: mono-bugs at lists.ximian.com
Found By: ---
Created an attachment (id=258739)
--> (https://bugzilla.novell.com/attachment.cgi?id=258739)
mono output with outline
GraphicsPath.FillPath is supposed to only fill polygons, but in mono it also
create an outline. It can be seen when your fill color is partially
transparent. Sample code:
Bitmap b = new Bitmap(400, 400);
using (Graphics g = Graphics.FromImage(b))
{
g.Clear(Color.White);
Rectangle r = new Rectangle(50, 50, 300, 100);
GraphicsPath gp = new GraphicsPath();
gp.AddRectangle(r);
// outline (shouldn't)
g.FillPath(new SolidBrush(Color.FromArgb(50, 255, 0, 0)), gp);
r.Y = 200;
// no outline
g.FillRectangle(new SolidBrush(Color.FromArgb(50, 255, 0, 0)), r);
}
b.Save("out.png");
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