[Mono-bugs] [Bug 415608] Intermittent hang when calling WaitHandle. WaitOne with a timeout specified

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Mon Aug 11 12:37:02 EDT 2008


User sharris at nvidia.com added comment

--- Comment #12 from Sean Harris <sharris at nvidia.com>  2008-08-11 10:37:02 MDT ---
There's still a deadlock on Vista64.  Please keep in mind that this bug
reproduces easily when you AOT all the assemblies before running the repro.  If
you don't AOT them, it will repro, just much less frequently.

Does anyone know why AOT'd code exhibits this kind of behavior?  Is it possible
that the AOT process actually *introduces* bugs or is just that it makes them
more obvious?

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