[Mono-bugs] [Bug 415195] New: New Rule: Prefer constant over variable

bugzilla_noreply at novell.com bugzilla_noreply at novell.com
Wed Aug 6 15:45:09 EDT 2008


https://bugzilla.novell.com/show_bug.cgi?id=415195


           Summary: New Rule: Prefer constant over variable
           Product: Mono: Tools
           Version: unspecified
          Platform: Other
        OS/Version: Other
            Status: NEW
          Severity: Normal
          Priority: P5 - None
         Component: Gendarme
        AssignedTo: mono-bugs at lists.ximian.com
        ReportedBy: msafar at novell.com
         QAContact: mono-bugs at lists.ximian.com
          Found By: ---


Here is the idea. For code like this it would be very helpful to report
suggestion about turning a field into constant.

class C
{
 static BindingFlags b = BindingFlags.Public | BindingFlags.NonPublic;

 static void Foo ()
 {
    BindingFlags b2 = b | BindingFlags.IgnoreCase;
 }
}


Basically anytime when a primitive type or enum are read only they can be
turned into a constant. There are some exceptions but I generally this should
be quite easy to implement ;-)

I think this rule can apply to both class/struct fields and local variables.


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