[Mono-bugs] [Bug 325988] New: Mono leaks file handles
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Tue Sep 18 08:50:00 EDT 2007
https://bugzilla.novell.com/show_bug.cgi?id=325988
Summary: Mono leaks file handles
Product: Mono: Runtime
Version: unspecified
Platform: Other
OS/Version: Ubuntu
Status: NEW
Severity: Normal
Priority: P5 - None
Component: misc
AssignedTo: mono-bugs at ximian.com
ReportedBy: msafar at novell.com
QAContact: mono-bugs at ximian.com
Found By: ---
Compile & Run following program.
Note: you have to create temp file or change temp location.
using System;
using System.Reflection;
using System.IO;
using System.Threading;
using System.Reflection.Emit;
public class C
{
public static void Main ()
{
const string temp_folder = @"temp";
const int maxfiles = 2000;
for (int i = 1; i < maxfiles; ++i) {
string file_name = String.Format ("gtest-{0:000}.exe",
i);
string full_path = Path.Combine (temp_folder,
file_name);
if (!File.Exists (full_path)) {
AppDomain currentDomain = Thread.GetDomain ();
AssemblyName myAssemblyName = new AssemblyName
(file_name);
AssemblyBuilder builder =
currentDomain.DefineDynamicAssembly (
myAssemblyName,
AssemblyBuilderAccess.RunAndSave,
temp_folder);
builder.Save (file_name);
}
Assembly.LoadFile (full_path);
}
}
}
Expected:
No error.
Actual:
Program terminates with
Unhandled Exception: System.IO.IOException: Too many open files
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions
options) [0x00000]
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous)
[0x00000]
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess
access) [0x00000]
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor
(string,System.IO.FileMode,System.IO.FileAccess)
at System.Reflection.Emit.ModuleBuilder.Save () [0x00000]
at System.Reflection.Emit.AssemblyBuilder.Save (System.String
assemblyFileName, PortableExecutableKinds portableExecutableKind,
ImageFileMachine imageFileMachine) [0x00000]
at System.Reflection.Emit.AssemblyBuilder.Save (System.String
assemblyFileName) [0x00000]
at C.Main () [0x00000]
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