[Mono-bugs] [Bug 324963] Controls. don't invalidate properly
bugzilla_noreply at novell.com
bugzilla_noreply at novell.com
Tue Nov 13 08:48:26 EST 2007
https://bugzilla.novell.com/show_bug.cgi?id=324963#c1
Sebastien Pouliot <spouliot at novell.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |spouliot at novell.com
Status|NEW |RESOLVED
Resolution| |WORKSFORME
--- Comment #1 from Sebastien Pouliot <spouliot at novell.com> 2007-11-13 06:48:26 MST ---
The invalidation works correctly when adding/removing the control.
E.g.
public void OnKeyDown (Object sender, KeyboardEventArgs e)
{
if (sel == null)
{
sel = new SelectionRectangle();
sel.SetValue(Canvas.LeftProperty, 50);
sel.SetValue(Canvas.TopProperty, 20);
this.Children.Add(sel);
}
else
{
Children.Remove(sel);
sel = null;
}
}
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