[Mono-bugs] [Bug 81154][Nor] New - Errore try to load configuration file on Mono version for N800
bugzilla-daemon at bugzilla.ximian.com
bugzilla-daemon at bugzilla.ximian.com
Thu Mar 15 20:02:52 EDT 2007
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Changed by tquerci at gmail.com.
http://bugzilla.ximian.com/show_bug.cgi?id=81154
--- shadow/81154 2007-03-15 19:02:51.000000000 -0500
+++ shadow/81154.tmp.12150 2007-03-15 19:02:52.000000000 -0500
@@ -0,0 +1,55 @@
+Bug#: 81154
+Product: Mono: Runtime
+Version: 1.1
+OS:
+OS Details:
+Status: NEW
+Resolution:
+Severity:
+Priority: Normal
+Component: packaging
+AssignedTo: wberrier at novell.com
+ReportedBy: tquerci at gmail.com
+QAContact: mono-bugs at ximian.com
+TargetMilestone: ---
+URL:
+Cc:
+Summary: Errore try to load configuration file on Mono version for N800
+
+I try to load a configuration file for a simple program that is running on
+N800. On desktop work fine.
+
+To reproduce the problem simply try to call
+System.Configuration.ConfigurationSetting.AppConfig["key"]
+
+On the scratchbox debugging environment work fine, but on device Instead of
+read the key from configuration file I receive the following trace error:
+Unhandled Exception: System.Configuration.ConfigurationException: Cannot
+find /usr/etc/mono/1.0/machine.config ()
+ at System.Configuration.DefaultConfig.Init () [0x00000]
+ at System.Configuration.DefaultConfig.GetConfig (System.String
+sectionName) [0x00000]
+ at System.Configuration.ConfigurationSettings.GetConfig (System.String
+sectionName) [0x00000]
+ at System.Configuration.ConfigurationSettings.get_AppSettings () [0x00000]
+ at MainWindow.GenerateNewGame (Int32 numberOfImage) [0x00000]
+ at MainWindow.numberOfPlayersClose (System.Object o, System.EventArgs
+args) [0x00000]
+ at (wrapper delegate-invoke)
+System.MulticastDelegate:invoke_void_object_EventArgs (object,System.EventArgs)
+ at GLib.Signal.voidObjectCallback (IntPtr handle, IntPtr gch) [0x00000]
+ at (wrapper native-to-managed) GLib.Signal:voidObjectCallback (intptr,intptr)
+ at <0x00000> <unknown method>
+ at Gtk.Widget.Hide () [0x00000]
+ at NumberOfPlayers.buttonOkCliked (System.Object o, System.EventArgs
+args) [0x00000]
+ at (wrapper delegate-invoke)
+System.MulticastDelegate:invoke_void_object_EventArgs (object,System.EventArgs)
+ at GLib.Signal.voidObjectCallback (IntPtr handle, IntPtr gch) [0x00000]
+ at (wrapper native-to-managed) GLib.Signal:voidObjectCallback (intptr,intptr)
+ at <0x00000> <unknown method>
+ at Gtk.Application.Run () [0x00000]
+ at MainWindow.Main (System.String[] args) [0x00000]
+
+Note: I manually run this application. I connect to the device using ssh
+and type "mono MonkeysMemory.exe".
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