[Mono-bugs] [Bug 82295][Wis] New - Canvas.Top and Canvas.Left not obeyed

bugzilla-daemon at bugzilla.ximian.com bugzilla-daemon at bugzilla.ximian.com
Thu Aug 2 14:35:12 EDT 2007


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Changed by alan.mcgovern at gmail.com.

http://bugzilla.ximian.com/show_bug.cgi?id=82295

--- shadow/82295	2007-08-02 14:35:11.000000000 -0400
+++ shadow/82295.tmp.2412	2007-08-02 14:35:12.000000000 -0400
@@ -0,0 +1,52 @@
+Bug#: 82295
+Product: Moonlight
+Version: 1_0
+OS: 
+OS Details: 
+Status: NEW   
+Resolution: 
+Severity: 
+Priority: Wishlist
+Component: engine
+AssignedTo: mono-bugs at ximian.com                            
+ReportedBy: alan.mcgovern at gmail.com               
+QAContact: mono-bugs at ximian.com
+TargetMilestone: ---
+URL: 
+Cc: 
+Summary: Canvas.Top and Canvas.Left not obeyed
+
+When i add an instance of this class to my canvas, it always draws from 0,0
+as opposed to Canvas.Top and Canvas.Left. I assume it shouldn't do this
+
+    public class SelectionRectangle : Control
+    {
+		private Rectangle rect;
+		
+        public SelectionRectangle()
+            :base()
+        {
+            // Notice i just instantiate a rectangle.
+            // The 'SelectionRectangle' that i instantiate is then
+            // added to a canvas
+            InitializeFromXaml("<Rectangle Name=\"Rect\" />");
+            rect = (Rectangle)FindName("Rect");
+            rect.Opacity = 0.33;
+            rect.Fill = new SolidColorBrush(Colors.Blue);
+            rect.Stroke = new SolidColorBrush(Colors.Green);
+            rect.StrokeDashArray = new double[] {5, 5 };
+            rect.StrokeThickness = 2;
+            SetValue<int>(ZIndexProperty, int.MaxValue);
+        }
+		
+		public override object GetValue (DependencyProperty property)
+		{
+			return rect.GetValue(property);
+		}
+		
+		public override void SetValue<T> (DependencyProperty property, T obj)
+		{
+			rect.SetValue<T>(property, obj);
+		}
+
+    }


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